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Post by MrBlarney on Aug 19, 2010 2:54:27 GMT -8
General PM (You are...)
... a Defender Prinny!
Life in the Netherworld is tough for a Prinny. Working as slaves under oppressive Overlords, Prinnies must atone for their sins and failures until such a time where they may reincarnate for another chance in life. Fortunately, you were able to luck into a nice easy job for the time being, guarding a fortress in the middle of nowhere. A somewhat boring job, but it beats heavy labor every day. Things have been peaceful... until now. A small army of invader Prinnies have surrounded the stronghold and are threatening to break through to steal the treasure you guard. Rumor has it that infiltrators have wormed their way into the ranks, leading the invaders' siege. Without the coordination of the leaders on the inside, the invading army is certain to fall apart. You know what you need to do. Time to get busy...
Abilities: You are a _______ Prinny! <see below>
Win Condition: The fortress defenders claim victory if they can root out all the spies that have infiltrated their ranks and defeat all the invaders besieging the fort.
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Post by MrBlarney on Aug 19, 2010 3:11:30 GMT -8
Prinny Titles
You are an Adept Prinny! You have a maximum HP of 16. Your Prinny Barrage deals 2 damage. Your Prinny Bomb deals 6 damage. Your Prinny Dance heals 2 damage. Making the rest of the crowd look inadequate.
You are an Anemic Prinny! You have a maximum HP of 9. Don't die out there! ... That would be bad.
You are an Average Prinny! You have a maximum HP of 12. Nice and average.
You are a Berserker Prinny! You have a maximum HP of 16. Your Prinny Barrage deals 2 damage. Your Prinny Bomb deals 6 damage. You are disallowed from making a Prinny Dance action. Your actions will target a random player in your zone. Keep on truckin'.
You are a Bombardier Prinny! You have a maximum HP of 12. Your Prinny Bomb attack deals 6 damage. You may target units in any zone with your Prinny Bomb attack. Bombs away!
You are a Cannoneer Prinny! You have a maximum HP of 12. Your Prinny Bomb attack deals 6 damage. You may target units in any zone with your Prinny Bomb attack. Fire the cannons!
You are a Copycat Prinny! If you are present in a zone with other units, you are compelled to use your special Prinny Mimic ability. Instead of your normal action, you will instead copy exactly the actions of the targeted player. If the target is targeting you with their action, you will target the target and not yourself. You are not subject to the restrictions on Bomb use when using the Prinny Mimic action, you will always have one on hand and usable. Who's going to be able to tell the difference between the leader and the copier?
You are a Critical Prinny! You have a maximum HP of 12. Your Prinny Bomb attack deals 6 damage. You always know how to make a big bang.
You are a Dark Prinny! You have a maximum HP of 12. Each day, you may choose to spend 1 HP to increase your damage output by 2 for that day (does not affect Prinny Dance). Feel the dark energy flowing through you...
You are a Disco Prinny! You have a maximum HP of 12. Your Prinny Dance heals 2 damage. When you are in a zone with other players, you are compelled to make a Prinny Dance action. If you are in a zone with only non-player invaders, you are free to attack if you wish. Shake that groove thang!
You are a Doctor Prinny! You have a maximum HP of 9. Your Prinny Barrage deals 0 damage (but still contributes to combo). You are disallowed from making a Prinny Bomb attack. Your Prinny Dance heals 4 damage. You've got a lot of house calls to make today...
You are an Eagle Eye Prinny! You have a maximum HP of 12. You may target units in any zone with your Prinny Barrage attack. It's like they're right in front of you!
You are a Fit Prinny! You have a maximum HP of 16. Fit as a penguin-shaped fiddle!
You are a Fragile Prinny! You have a maximum HP of 9. Do not prod or poke needlessly.
You are a Healthy Prinny! You have a maximum HP of 16. Be full of healthy vitality!
You are a Heroic Prinny! You have a maximum HP of 16. Your Prinny Barrage deals 2 damage. Your Prinny Bomb deals 6 damage. Your Prinny Dance heals 2 damage. Aren't you special?
You are a Hyper Prinny! You have a maximum HP of 12. You must make a movement action each day or take 1 damage each day you fail to do so. Gotta keep moving!
You are an Initiative Prinny! You have a maximum HP of 12. Your actions go first in each Phase. Take the lead!
You are an Iron Prinny! You have a maximum HP of 9. The total damage you take each day is reduced by 1. Thick skin is just like armor!
You are a Lazy Prinny! You have a maximum HP of 12. You are only allowed to either take an action each day or make a movement, but not both. It's not being lazy, it's being careful.
You are a Loud Prinny! You have a maximum HP of 12. Your vote is worth 2.5 votes. If you're the loudest one, that means you're winning.
You are a Medic Prinny! You have a maximum HP of 12. Your Prinny Barrage deals 0 damage (but still contributes to combo). Your Prinny Dance heals 2 damage. Patch 'em up!
You are a Normal Prinny! You have a maximum HP of 12. Oh so very normal.
You are a Nurse Prinny! You have a maximum HP of 12. Your Prinny Barrage deals 0 damage (but still contributes to combo). Your Prinny Dance heals 2 damage. Hello, nurse!
You are an Oracle Prinny! You have a maximum HP of 9. Your Prinny Barrage deals 0 damage (but still contributes to combo). You are disallowed from making a Prinny Bomb attack. You have a special Prinny Seer ability. Instead of making a regular action, you may target another player in your zone to learn their faction, title, and health information. This will work independent of your or your target's movement activities. I see great things in the future.
You are an Ordinary Prinny! You have a maximum HP of 12. How ordinary.
You are a Overclocked Prinny! You have a maximum HP of 12. You must make a movement action each day or take 1 damage each day you fail to do so. You smell that burning?
You are a Perceptive Prinny! You have a maximum HP of 12. You will know who targeted you with actions. Spot the differences!
You are a Plain Prinny! You have a maximum HP of 12. Plain counts as a flavor.
You are a Powerful Prinny! You have a maximum HP of 12. Your Prinny Barrage deals 2 damage. Time to punch some penguins out!
You are a Pressurized Prinny! You have a maximum HP of 12. Upon elimination by means other than the vote, you deal 1 damage to all units in the zone you were killed. The pipes look ready to burst...
You are a Pyro Prinny! You have a maximum HP of 12. You are disallowed from making a Prinny Barrage attack. Your Prinny Bomb deals 6 damage. Ooh! Ahh! Aiee!
You are a Quick Prinny! You have a maximum HP of 12. Your Prinny Barrage deals 0 damage (but still contributes to combo). Your Prinny Bomb deals 3 damage. You may make two attacks during each Combat Phase and may select different targets with each. Strike quickly, strike often.
You are a Rage Prinny! You have a maximum HP of 16. Your Prinny Barrage deals 2 damage. Your Prinny Bomb deals 6 damage. You are disallowed from making a Prinny Dance action. Your actions will target a random player in your zone. Take them down, all of them!
You are a Shadow Prinny! You have a maximum HP of 9. You will never be targeted by a non-player invader. It's like you're not even there!
You are a Shaolin Prinny! You have a maximum HP of 12. Your Prinny Barrage deals 2 damage. You are disallowed from making a Prinny Bomb attack. Fins of fury!
You are a Shield Prinny! You have a maximum HP of 12. You are disallowed from making a Prinny Bomb attack. You have a special Prinny Guardian ability. Instead of a regular action, you may target another player in your zone to prevent all damage on them. you may not target yourself. Block, block, block!
You are a Shiny Prinny! You have a maximum HP of 12. When you are in a zone with at least one non-player invader, you will definitely be targeted by at least one. Ooh, shinies...
You are a Shocker Prinny! You have a maximum HP of 12. A successful Prinny Barrage attack will prevent your target from moving. It's electrifying.
You are a Sniper Prinny! You have a maximum HP of 12. You may target units in any zone with your Prinny Barrage attack. Line up those sights...
You are a Speedy Prinny! You have a maximum HP of 12. You may move up to two zones per day. ¡Ándale! ¡Ándale! ¡Arriba! ¡Arriba!
You are a Spiky Prinny! You have a maximum HP of 12. You inflict 1 point of revenge damage to your attackers (does not contribute to combo). Handle with caution!
You are a Strong Prinny! You have a maximum HP of 12. Your Prinny Barrage deals 2 damage. Flex those muscles!
You are a Swift Prinny! You have a maximum HP of 12. You may move up to two zones per day. Moving like the wind!
You are a Technical Prinny! You have a maximum HP of 12. Your Prinny Bomb attack deals 6 damage. It's precision work around here...
You are a Tricky Prinny! You have a maximum HP of 12. You have a special Prinny Bus Driver ability. Instead of a regular action, you may target two other players in your zone to swap their targets. Are there even buses in the Netherworld?
You are a Vampire Prinny! You have a maximum HP of 12. You will gain 1 HP when you make a successful Prinny Barrage attack. Mmm, blood.
You are a Vocal Prinny! You have a maximum HP of 12. Your vote is worth 2.5 votes. Let everyone know you mean business!
You are a Volatile Prinny! You have a maximum HP of 12. Upon elimination by means other than the vote, you deal 1 damage to all units in the zone you were killed. It's a chemical reaction!
You are a Zombie Prinny! You have a maximum HP of 6. Any attacks you take will deal only 1 damage. Combos have no effect on you. If you are targeted by a Prinny Dance action, it will deal damage to you instead of healing you. Shrug off that damage like you can't feel it... because you can't!
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Post by MrBlarney on Aug 19, 2010 13:00:46 GMT -8
Mafia PM (attach to the end of the general PM)
... wait a minute. That's not right. That's just a cover story.
You're actually an Infiltrator Prinny!
Once again, Demon Lord, er, Beauty Queen Etna has developed a craving for sweets, and it's your job as her loyal Prinny servant to follow her decree and get it for her. This time it's a legendary cake, located in a far-off corner of the Netherverse. Unfortunately, it's stowed away deep within the walls of a fortress, guarded by a batallion of Prinny defenders. You and your associates have been able to infiltrate the fortress ranks, but there won't be any way to get the cake out unless you can eliminate the fort defenders. Fortunately, you've got a small army of your own waiting outside the gates to help clean up the opposition. Failure is not an option - much better to get killed here than suffer at the hands of Etna.
Abilities: In addition to your normal abilities, your group holds in its possession a Quantum Skull. Each day, one player in the group may use the Quantum Skull to fire the Pringer Beam instead of performing one of their normal actions in the Combat Phase. The Pringer Beam deals 12 damage to a target in the player's zone. The Quantum Skull cannot be dropped or traded, as it is effectively in everyone's hands simultaneously except for when in use. It's scientifically sound, don't worry about it. If multiple people try to use the Skull on the same day, then nobody gets to use it - so coordinate your actions wisely.
Your group also leads a small army of Invader Prinnies that can be used to augment your strength and power. However, your control over them is limited, and they are individually rather weak. Invader Prinnies each have 6 HP and can only use the Prinny Barrage attack, which they will use on non-Infiltrator players at random. They start deployed on the edges of the map and they move as groups from zone to zone. One person in the Infiltrators should send in the Invader movement orders with their daily actions: as with the Skull use, multiple movement orders will only confuse your forces, leaving them standing in a confused daze. Nobody wants that.
Win Condition: Your group's numbers must equal or exceed the total number of other players in the game.
The members of the Infiltrator Prinny group are _______
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Post by MrBlarney on Aug 19, 2010 13:10:55 GMT -8
Neutrals PM (attach to the end of the general PM)
... wait a minute. That's not right. That's just a cover story.
You're actually Spectrum Red/Spectrum Blue/Spectrum Green/Spectrum Yellow/ Spectrum Violet!
Spectrum Rangers are on the scene again to once again extend their glory! OK, so Netherworld Prinnies aren't known for being particularly nice, so there probably isn't a good reason to defend either group. But that also means that by helping one side, you are also taking down the other side... and no matter which side loses, evil is getting punished! It's a win-win scenario, right? Well, only if you get out alive to tell the tale of your brave deeds. The only problem now is trying to figure out where your teammates are in the crowd of other Prinnies. Those Prinny Suits that the home office gave your team as disguises are extremely realistic!
Abilities: In addition to your normal abilities, you have a special Spectrum Cannon ability. Instead of making a regular action, you may target any unit in your zone to deal damage equal to the number of Spectrum members targeting that unit (including yourself). Thus, if two Spectrum members target the same unit, it will deal 2 (cannon 1) + 2 (cannon 2) + 1 (combo) = 5 damage total. And if three Spectrum members target the same unit, it will deal (3 + 3 + 3) + (1 + 2) = 12 damage total. Four members is 22 damage total and five members is 35 damage total.
Win Condition: At least one member of your team must survive to the end of the game.
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Post by MrBlarney on Aug 19, 2010 13:17:00 GMT -8
Serial Killer PM (attach to the end of the general PM)
... wait a minute. That's not right. That's just a cover story.
You're actually Prinny Asagi!
You've had a long time to search for a game of your own where you can star as the main character. Your journey now leads you to an isolated fortress, where a grand battle is about to take place. Seems like the kind of location where you can make some waves. So don your Prinny Suit, get in there, and show those mooks what you're made of!
Abilities: Your maximum HP is 30 instead of that listed in your title abilities. In addition to your normal abilities, you have a special Magic Shot ability. Instead of making a regular action, you may target any unit regardless of location and deal 12 damage to them. This can be used every day.
Win Condition: Be the last Prinny standing.
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Post by MrBlarney on Aug 28, 2010 7:19:01 GMT -8
The Skull (special item)
<One random Defender was given the Skull at the start of the game - SkyCaptain. It was passed on to Wildcat after SkyCaptain's elimination.>
The Skull allows for the use of the special Pringer Beam attack. Instead of making a regular action, you may target another player in your zone to deal them 12 damage. <16 damage with certain roles.> The Skull cannot be dropped or traded. Upon your defeat, it will be given to a random player who was responsible for your death, or if eliminated by invaders or the vote, given to a random player in the zone.
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